![]() ![]() ![]() Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms.īeing the Tier I room for water production, the water treatment facility becomes obsolete once the Water purification room is unlocked at 80 dwellers, which subsequently becomes obsolete once the Nuka-Cola bottler is unlocked at 100 dwellers. The room will gain a +2 production bonus for each connected room. The water treatment, like other rooms, gains a production bonus from being connected to another of the same type and level. If its supply runs low, dwellers will start to become irradiated. Your water demand will go up the more dwellers you have. 3+3+1 on a level.To increase the speed at which water is produced Place dwellers with better Perception in this room. I have crazy layout with a column of 1-size medbays on the right isolated with soil to keep pests away I also have 4 elevators per level, lol. Also medbay capacity does not depend on size.īut those medbay would not be populated which is bad for defending about pests. And there are no space for 3x3 slots on level, so there are need to be 3+3+2 rooms on each level I recommend filling any blanks with Medbays, because if you want to send 25 explorers in the wasteland at once with maximum medpaks - you would need 625! And after that you would want to have some in the vault itself. In fact, despite being a free-to-play game, Fallout Shelter has earned more than 90 million for. Or i'm mistaking it with something else, i just remember discussion on reddit, there are tons of useful researches there. Fallout Shelter is free to play, so that means you can offer up real currency for in-game items. Also for medbays and science labs, storage is the same per room tile (10 each) regardless of how wide the room is or how upgraded it is. The only exceptions are medbays and science labs, where the production per tile is most efficient at 2 wide. Originally posted by Ryuu:Oh, you're right, i forgot they just have fixed size.Īlso AFAIK Medroom gives most storage per slot at size 2 if nothing is changed. 'Almost all rooms are more efficient at 3 wide compared to 1 or 2 wide. ![]()
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